Pixar Releases RenderMan Studio 2.0 and RenderMan for Maya 3.0





May 13, 2009





Pixar Releases RenderMan Studio 2.0 and RenderMan for Maya 3.0
Showcasing major increases in speed and productivity

EMERYVILLE, CA - (May 8th 2009) Pixar Animation Studios today released version 2.0 of RenderMan Studio and version 3.0 of RenderMan for Maya. Built on the common foundation of Pixar's core rendering technology, both releases feature substantial performance enhancements for production rendering, including faster multi-threading, optimized ray tracing, and other enhancements that will dramatically impact most scenes. New levels of customization will allow studios the ability to develop their own unique pipelines, and both releases provide full Maya  2009 compatibility. In addition, RenderMan Studio 2.0 offers premium features such as a new version of Pixar's shading program, Slim, with many significant enhancements for creating sophisticated and high quality visual looks.

Both RenderMan Studio and RenderMan for Maya are designed to provide fast and easy access to Pixar's photo-realistic technology used to create the stunning visual effects in most contemporary feature films. Both products offer the Autodesk Maya user a seamlessly integrated interface that provides an unparalleled combination of ease of use, creativity, performance, and cinematic image quality. A free no time-limit evaluation version of RenderMan for Maya 3.0 is available for all Maya 2009 users to try out at https://renderman.pixar.com/forum/eval/

"The improved integration of RenderMan Studio 2.0 into Maya has been great for our artists and we are seeing incredibly fast renders with its new performance features." said Jamie Macdougall, Senior 3D artist at Artifex Studios. "In particular being able to render directly to OpenEXR and hand the compositors all the passes that they require is a huge time saver."

"The new Renderman Studio is a full featured product that has just about everything you'll need on a production. The new asset management tools made it an effortless transition into our pipeline and, with all of the hooks exposed we were able to write our own tools and configure it however we wanted, " said Eric Wachtman, Technical Director in the Digital Design Group at Laika,Inc.

RenderMan For Maya 3.0 and RenderMan Studio 2.0 are compatible with Mac OS X 10.5.5 and above, Windows XP, and Windows Vista 64-bit. In addition, RenderMan Studio 2.0 is also compatible with both Linux 32-bit and 64-bit.

The upgrade price from RenderMan for Maya 2.0 to RenderMan for Maya 3.0 is $295 and can be purchased from the Pixar e-store at https://renderman.pixar.com/store/ The upgrade price from RenderMan Studio 1.0 to RenderMan Studio 2.0 is $400 and the upgrade price for the RenderMan Embedded Renderer is $300. In addition, Pixar's maintenance program benefits RenderMan Studio customers with access to ongoing support and version upgrades for an annual fee. For more information please visit www.pixar.com or contact rendermansales@pixar.com.

About Pixar
Pixar Animation Studios, a wholly-owned subsidiary of The Walt Disney Company, is an Academy Award-winning film studio with world-renowned technical, creative and production capabilities in the art of computer animation.  Creator of some of the most successful and beloved animated films of all time, including Toy Story, Finding Nemo, The Incredibles, Cars, Ratatouille, and most recently, WALLoE. The Northern California studio has won 21 Academy Awards and its nine films have grossed more than $4.8 billion at the worldwide box office to date.  The next film release from DisneyoPixar is UP (May 29, 2009).


May 29, 2009
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I\'m surprised nobody rejoiced. Makes waves

View techbyrohan's profile
May 31, 2009
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Jun 28, 2009
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This is the best renderer for Maya by far.

The best integration of any renderer for Maya is Final Render.

Jul 03, 2009
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Great wow from East

Jul 04, 2009
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I\'m really happy to see them on the Mac again. I own a lot of there products many years ago.

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