kk_controllers 1.8.0 (maya script)

making controllers in riging process


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188.7 KB

Created / Updated:

Sep 25, 2008 / Oct 01, 2012


karim kashefi   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message


linux, mac, windows




7.x, 8.x, 2008, 2009, 2010, 2011, 2012, 2013


karim kashefi, maya, controllers, Rigging

Use this script in rigging process for adding controllers to them.

Use color slider to change color of controllers and any other things in your scene.

Lock or hide translate, rotate, scale and visibility of controllers and any other things in your scene.
Get lock and hide info from existing object in your scene by pressing get from selected button then by apply to selected button you can apply these info to another one.

mirror :
mirror controllers shapes from one side to another.

Create a controller shape by simply pressing a button and if you have something selected in scene the controller's shape will snape to that and if create up node checkbox turns on then you could group controller by itself and use it as an up node.

Slider maker:
Press slider maker button to bring back slider maker window then set the height and width value of slider’s border and set value of slider’s handle and finally press make slider button.

Combine shapes:
Select child shape and parent shape then press combine shape button to combine these two to one.

Freeze transformations:
By using freeze transformations button you are able to freeze locked transformations of controllers and you don’t have to unlock them before freezing them.

How to install:
Put kk_icons folder in your prefs/icons folder, put the kk_controllers.mel into your scripts folder then launch Maya in command line type kk_controllers and hit enter.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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