Helix Script (para crear resortes o similares) 0.0.1 (maya script)

Script para facilitar el proceso de rigging de un helix para crear resortes o similares.

License Type:


File ID:


File Size:

1.4 KB

Created / Updated:

Jan 18, 2012 / Jan 23, 2012


Fernando Saltos   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message


linux, mac, windows




2009, 2010, 2011, 2012


fernando, maya, phone, helix, resorte, script, Rig, fstools, saltos

Este script funciona con el history del inputHelix, porque necesita reconocer valores como coils, height, subdivisions coil, subdivisions axis etc, es necesario no borrar el history ni freesear los valores del helix mesh para que funcione correctamente.

El objeto helix, puede llamarse como sea necesario, puede estar en cualquier lugar de la scena, puede estar rotado en cualquier angulo, el rig se acopla, pero para que el rig funcione correctamente no debe estar editado el mesh, es decir no extrude, no borrar loops, etc, todo lo que se necesite acoplar a sus necesidades con respecto al modelo, deben hacerlo desde el inputHelix.

English Translation:

This script works with the history of inputHelix, because you need to recognize values ​​such as coils, height, coil subdivisions, subdivisions axis etc, need not erase the history and values ​​of the helix Freese mesh to work properly.

The object helix can be called as needed, you can be anywhere in the scene can be rotated at any angle, the rig is attached, but for the rig to work properly there should be edited mesh, ie not extrude, not erase loops, etc, all that is required to attach their needs with respect to the model, must do so from the inputHelix.

Cualquier duda, comentario, sugerencia o correccion, favor comunicarse a saltos_fernando@hotmail.com  

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.

More from this artist