heads up 1.0.0 (maya script)

A heads up display for editing the vertex colours.


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31.9 KB

Created / Updated:

Apr 04, 2009 / Apr 06, 2009


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irix, linux, mac, windows




8.x, 2008, 2009


Heads Up (vertex colour and normal angle tweaker)
2008 Max Boughen

Places a heads up GUI in the maya viewport to help with tweaking the baked vertex colors on objects. It also can be used to change the hard/soft normal angles on edges.

To Use:

Execute in script editor. A gui will appear in the lower left hand side of the screen.

Press 'Menu' and a set of 4 sliders will appear.

- Clamp
Will bring the range of the selected vertices to within a range of 0 and 1 on 'rgba' values.
- Alpha
Sets the alpha channel on the selected vertices when you press 'go'.
- Cont
Sets the contrast on the selected vertices when you press 'go'.
- Bright
Sets the brightness (either positive or negative) on the selected vertices when you press 'go'.
- Angle
Sets the hard and soft threshold on selected edges when you press 'go'.

Press 'Hide' and a set of 4 sliders will be collapsed.

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