mMirrorPose 1.0.0 (maya script)

mirrors objects to speed up cycle animating


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1.6 KB

Created / Updated:

May 27, 2009 / May 27, 2009


Michael Paixao   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message


linux, mac, windows




6.x, 7.x, 8.x, 2008, 2009


Sep 25, 2009
Post id: 8527
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Encountered situations where the pose doesn't mirror. code is too brief to account for changes in parent space, and offsets, and mirrored rotation axis of two controls.

Would benefit from a frame of reference, ie measuring position of node to a plane representing the axis to mirror across. Otherwise too restrictive for animators when doing more than walks along z axis with controls that share the same rot axis. Not an easy thing to script tho.

View Michael Paixao's profile
Sep 25, 2009
Post id: 8529
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wich is why i say "usefull for cycles" because cycles assume your animating on the center of the grid space, I have never been asked to make it more robust :P

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View v__m's profile
Jan 05, 2011
Post id: 13463
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well, please make it more robust :)

Oct 25, 2012
Post id: 17019
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  • Currently 0/5 Stars.

This is a great, wonderful tool for cycles (the only time I would ever use mirroring really), I actually like how simple it is. The more "robust" mirror scripts out there are far to complicated, involving complex UI's, python scripting installations and rig loading, I could never get any of them to load, let alone work :/. But this tool (a simple mel script) aside from missing set driven keys like foot rolls and toe rolls I think, worked liked a charm with rotations and translates. Thank you for making it.

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