White American Football Player Hi-poly 3D Model Cart_putAdd to cart

This high res photo-realistic football player is suitable for high definition images and general animations.

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License Type:



$79.00 (USD)

File ID:


Total Size of Files:

152.3 MB

Created / Updated:

Feb 25, 2013 / Jul 08, 2014


codethislab   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message


touchdown, characters, man, team, league, equipment, Facemask, chinstrap, riddell, Quaterback, Runningback, superbowl, helmet, american, football, sport

Materials: yes
Textures: yes
Animated: yes
Rigged: yes
Includes Normal Map: yes
Geometry: Polygonal
Polygons: 17119
Vertices: 17408
Detail Level: high
Avg Texture Res: 4k


Other - v2011, Autodesk FBX (.fbx) - v2013, 3ds Max (.max) - v2011, OBJ (.obj) - v2011, Textures (.tex, .jpg, .bmp, .etc)

This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment.

We can not be held responsible for the use of this model in environments different from the recommended one.

The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way.

The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).

TurboSmooth modifier was applied to the model for achieving the best quality.

The renderer visible in the scene can be obtained just using the native file.



Textures are from 2048x2048 to 4096x4096.

All textures are in TGA format.

The package includes three versions of team kit:

  • Black;

  • Blue;

  • Red;


The package includes two versions of the file:

  • Default scanline version with standard materials and lights;

  • VRay version with vray materials and VRayLights;


The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes, managed by a "look at costraint" to allow its rotation.

Helmet and chin strap are a single rigged mesh, which allows the chin strap to move along the jaw during an animation.

Facial expressions are handled with the morpher modifier.

The scene includes five facial morphs:

  • Angry.

  • Left blink.

  • Right blink.

  • Teeth-grinding.

  • Serious.

The package includes 3 animations:

  • Run.

  • Run with a ball.

  • Protecting the ball.


The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers.


The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.

With the FBX will not be possible to reach the same level of smoothing/tesseling of MAX version.

For any questions or doubt please feel free to contact us.