Materials: yes Textures: yes Animated: yes Rigged: yes Includes Normal Map: no Geometry: Polygonal Polygons: 39008 Vertices: 46112 Detail Level: medium Avg Texture Res: 1k
3D Studio (.3ds) - v--, Cinema 4D (.c4d) - v10, Autodesk FBX (.fbx) - v--, 3ds Max (.max) - v--, OBJ (.obj) - v--
Model was made for use in architectural visualisations and animations and do not increase dramaticaly total polygon count in complete scene. It has xpresso in c4d format, that is ONLY animated, on door and steering wheel, handled by sliders. Wheels are revolving automaticaly according to speed and movement direction. Suspension is keeping wheels always on track. Just align to spline, define terrain and have fun! Environment scene where the car is placed is not included! About 90% polygons are quads. At format *.3ds and *.max all geometry is triangular. Jointed model means hierarchy of parents and children objects. If an OBJ file is available, it is not jointed and contains only default grey material without any other properties. Textures are included with all files. Special notes for c4d users: Hierarchy of objects must stay as it is for correct work of xpresso. Both parts (called "ARKbus 18" and "ARKbus 18/2") are placed under parent null object. If You wist to use multiple vehicles in one scene, You must copy the the top parent object. Articulated part is always connected with original main part via expressions. If You copy only this, new one will remain connected to the same vehicle. Manipulation with articulated part may be limited due to these connections. Turning all xpressions off (in editor) will disconnect it until they are on again. Reverse driving of bus works only few meters, because articulated part has not controled drivig, it is hanging only (like at most real articulated buses).