HZrig V2.0 demo
By qeeji on April 27, 2012
HZrig V2.0 show reel
new feature
>1 embedded lots of windows in HZrig main window
>2 add 'afterRig' operation ,so it allows you do somthing after you finishing the auto rig.For example ,it can recover the rig file to proxy mod ,then we adjust the pose and re-rig it back ,and this will not affect the skin system.
>3 embedded IKFK switch right click marking menu in rig file, once you open the HZrig rigging file ,you will automatice get the marking menu when you choose the controller and click your right mouse button.It's perfect support reference
>4 update UI image for maya 2013 ,there is another UI images package for new version after maya2010 ,and also keeps its old style before maya2011
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new feature
>1 embedded lots of windows in HZrig main window
>2 add 'afterRig' operation ,so it allows you do somthing after you finishing the auto rig.For example ,it can recover the rig file to proxy mod ,then we adjust the pose and re-rig it back ,and this will not affect the skin system.
>3 embedded IKFK switch right click marking menu in rig file, once you open the HZrig rigging file ,you will automatice get the marking menu when you choose the controller and click your right mouse button.It's perfect support reference
>4 update UI image for maya 2013 ,there is another UI images package for new version after maya2010 ,and also keeps its old style before maya2011