Master Classes, Nov 9th - 23rd, 2009
Two weeks of exclusive online classes taught by professionals in the visual effects and games industries.
Join us for two weeks of new, exclusive classes in an interactive, online event. Each 2-3 hour class focuses on a different element of the VFX industry and allows individuals to discuss the content with the instructors. One ticket gives you access to all 16 classes!
16 Online, Interactive Classes for ONLY $295!
Each class is offered online in a private forum, allowing you to participate in discussion with the instructor and other students. Each instructor will check the forums daily during the first week and will do their best to answer students' questions.
Discounts on Select VFX Products
Sign up for Master Classes and get discounts for The Gnomon Workshop and Gnomon School. More Info >
Sign Up
One ticket gives you access to all 16 classes! Students save an additional $70.*
$295 REGULAR TICKET $245 ADVANCE TICKET (Before November 1st) $225 STUDENT TICKET (Before November 1st)
Sign Up >
Studio Discount
Studios interested in signing up multiple artists are eligible for discount pricing. Contact events@gnomonschool.com for more information.
10 or More 10% Off
50 or More 15% Off
100 or More 20% Off
Please Note: This event is a limited time engagement. The presentations will only be available to view online for two weeks, after which time they will no longer be accessible.
*Must have a current and valid student ID from any high school, college or university. Please email your student ID and driver's license or other government issued picture ID to events@gnomonschool.com.
Questions? events@gnomonschool.com.
Class List
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Instructor: Craig Mullins
Renowned digital painter Craig Mullins shares how he applies the timeless values behind traditional art to digital art.
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Instructor: Sze Jones
Learn to create breathtaking 3D females from Blur Studio's Sze Jones, covering both artistic and technical techniques.
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Instructor: Feng Zhu
Acclaimed concept designer Feng Zhu shares how to create designs that strike a balance between uniqueness and mass-market appeal.
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Instructor: The Shiflett Brothers
Learn to sculpt a comic book industry style statue from armature to fully roughed out sculpture.
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Instructor: Jeremy Cook
Working hard and working smart are not the same thing. Learn to work more efficiently and make smarter decisions in your 3D workflow.
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Instructor: Martin Krol
Martin Krol will discuss the creation of a 3D environment utilizing Modo, Cinema 4D and ZBrush.
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Instructor: Neville Page
Neville Page, lead creature designer on Star Trek, shares how to utilize a variety of techniques to create a unique character design.
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Instructor: Scott Robertson
Scott Robertson will explain his approach to designing a variety of vehicle types for video games.
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Instructor: Iain McCaig
Storyteller and artist Iain McCaig shows how to tap into your dream-mind.
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Instructor: Reo Prendergast
Reo Prendergrast of Blizzard Entertainment will show the creation of detailed environment assets, both organic and hard surface.
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Instructor: Nick Whitmire
Nick Whitmire of Blur Studio shows you the complete workflow behind an animated scene.
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Instructor: Alvaro Buendia
Alvaro Buendia of Blizzard Entertainment shares his process behind creating a digital creature.
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Instructor: Jeff Okun
Visual Effects Supervisor Jeff Okun walks us through the entire feature film VFX process, from beginning to end.
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Instructor: Alex Alvarez
Alex Alvarez will cover his 3D creature production process and how to work fast in the face of deadlines.
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Instructor: Ryan Kingslien
Harness the power of ZBrush 3.5 for character, environment and concept design pipelines with Master ZBrush Artist Ryan Kingslien.
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Instructor: Ergin Kuke
Ergin Kuke will discuss the various tasks involved in post-production work for music videos, from concept to completion.
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Visit the Master Classes page for more information and to sign up!
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