Mikhail Miroshnichenko's Activity
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Mikhail Miroshnichenko added ngSkinTools as a favorite - 11 days ago
ngSkinTools is a skinning plugin for Autodesk Maya, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more. More Details
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Mikhail Miroshnichenko added OpenPipeline as a favorite - 11 days ago
Framework for Animation Production More Details
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Mikhail Miroshnichenko added Friendly Depth by Lewis Young as a favorite - 4 months ago
A depth shader without the pain. View in realtime and render with any engine. No measuring, no render testing, no mel scripts. More Details
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Mikhail Miroshnichenko added ktListAndRename as a favorite - 8 months ago
get your rename standarts More Details
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Mikhail Miroshnichenko added Duplicate Along Path as a favorite - 8 months ago
Duplicate or Deform objects along a path, with a bunch of extra features! More Details
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Mikhail Miroshnichenko added Extended Duplicate Options as a favorite - 8 months ago
duplicate along curves, surfaces, 1-2-3d arrays More Details
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Mikhail Miroshnichenko added ZenTools as a favorite - 8 months ago
poly, uv, surface, curve, rigging, & hair tools More Details
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Mikhail Miroshnichenko added Active Smooth Poly as a favorite - 8 months ago
Quick subdiv preview More Details
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Mikhail Miroshnichenko added MmmmTools as a favorite - 8 months ago
MmmmTools - Making Maya Faster And Easier To Use More Details
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Mikhail Miroshnichenko added MultiTool as a favorite - 8 months ago
The swiss army knife for Maya. More Details
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Mikhail Miroshnichenko added Lighting Preset as a favorite - 11 months ago
"Lighting Preset" allows you to create presets for your lighting ( All lights and rendering parameters ), save it to a .xml file, load and share easily from a UI in maya. More Details
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Mikhail Miroshnichenko added Rename Tool as a favorite - about 1 year ago
3ds Max's rename tool for Maya More Details
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Mikhail Miroshnichenko added scriptManager as a favorite - about 1 year ago
share/create/edit/source/import your mel/python/expression scripts More Details
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Mikhail Miroshnichenko added DAC - Duplicate Along Curves as a favorite - about 1 year ago
Duplicate Objects Along Curves More Details
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Mikhail Miroshnichenko added qDisplacement deformer as a favorite - about 1 year ago
a maya deformer using displacement maps to distort geometry in a live animating context More Details
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Mikhail Miroshnichenko added emfxCLOUDS - Cloud Generator as a favorite - about 1 year ago
This script will help you to create realistic Clouds in Maya More Details
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Mikhail Miroshnichenko added Checker Size Tool as a favorite - over 1 year ago
Makes the checker size same among different objects More Details
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Mikhail Miroshnichenko added Tree Plugin as a favorite - over 1 year ago
The Plugin enables the user to model a Tree... More Details
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Mikhail Miroshnichenko added UVAutoRatio as a favorite - over 1 year ago
Auto unify ratio between surface and UV area More Details
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Mikhail Miroshnichenko added refreshTextures as a favorite - over 1 year ago
Refreshes all changed textures More Details
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Mikhail Miroshnichenko added Mathematic Nodes (Mentalray Support ) as a favorite - over 1 year ago
Mathematic Nodes for Maya and Mentalray More Details
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Mikhail Miroshnichenko added enjoyMentalRayStringOptions as a favorite - over 1 year ago
Offer latest mental ray features using string options without have to wait for Maya integrations. More Details
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Mikhail Miroshnichenko added Snow as a favorite - over 1 year ago
New and Improved Authentic Artificial... More Details
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Mikhail Miroshnichenko added How the image Male Green Frog was made in Maya as a favorite - over 1 year ago
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Mikhail Miroshnichenko added Realistic Snow as a favorite - over 1 year ago
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Mikhail Miroshnichenko added DepthShader as a favorite - over 1 year ago
this is DepthShader.... because maya... More Details
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Mikhail Miroshnichenko added MentalRay 3.9 native integration as a favorite - over 1 year ago
Native seemles integration of all new mentalRay 3.9 string options, directly from render settings More Details























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