li li's Activity
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li li added Character Browser Shelf as a favorite - over 2 years ago
Essay character loader More Details
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li li added Deo's Game Tool as a favorite - over 2 years ago
you can fast ans easy export from Maya to UDK, Static & Skeletal Meshes. More Details
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li li added MenuEditor as a favorite - over 2 years ago
You can easily create menus for any objects in a scene! Very simple and powerfull! More Details
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li li added Plumber: Personal Production Pipeline as a favorite - over 2 years ago
Complete turn-key Maya production system. Easy to use, asset-driven. More Details
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li li added visualWeight as a favorite - over 2 years ago
display character weights visually, combined with max skinning tool More Details
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li li added UVDeluxe as a favorite - over 2 years ago
UV mapping toolset with UI and intergrated texture window. More Details
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li li added toggleMania as a favorite - over 2 years ago
makes it easy to create dozens of toggle... More Details
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li li added FileTextureManager as a favorite - over 2 years ago
Fixed problem of using it in Maya 2010. More Details
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li li added op_checkTextures.mel for openPipeline as a favorite - over 2 years ago
texture manager designed to work with openPipeline More Details
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li li added tj_genericUIExecute as a favorite - over 2 years ago
runs provided command(s) across multiple files More Details
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li li added LesonTools [add] Extend Layer manage as a favorite - over 2 years ago
Polygon/ Material/ Camera/ Light / Data Managment More Details
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li li added Deo's Retopology as a favorite - over 2 years ago
It's a little tool for Maya to create new retopology (low poly version) More Details
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li li added cbMassUVtransfer as a favorite - over 2 years ago
This script allows the user to transfer UV's to multiple objects in one action. More Details
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li li added Update Texture as a favorite - over 2 years ago
Auto update your file nodes in Maya inside Photoshop More Details
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li li added Facer as a favorite - over 2 years ago
Palette with handy scripts for working with meshes More Details
















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