karaslee's Activity
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karaslee added randomDuplicator as a favorite - 16 days ago
This script is going to help users duplicate one or multiple objects to target object's surface (polygon object limited) with random rotation/scale values. More Details
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karaslee added White Box Tool as a favorite - 23 days ago
A White Box Tool designed to replace target meshes with a finished source mesh More Details
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karaslee added Glossy Reflection for maya software render as a favorite - 24 days ago
This shader is a glossy reflection utility node for the maya software render. More Details
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karaslee added Create dynamic chain from curve as a favorite - 25 days ago
Generate chains from selected curves, ready for animation and very fast (but realistic) dynamic simulation. More Details
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karaslee added ml_scriptManager as a favorite - 3 months ago
Manage and sort mel/python scripts from multiple folders. More Details
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karaslee added xyShrinkWrap as a favorite - 3 months ago
Shrinkwraps selected objects/components to the... More Details
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karaslee added lockedNormals to Hard/Soft Edge as a favorite - 4 months ago
convert locked normals to hard and soft edges More Details
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karaslee added Perlin Noise Deformer as a favorite - 5 months ago
Paintable Perlin noise deformer. Python API node. More Details
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karaslee added cleanPolyCombine as a favorite - 5 months ago
polyCombine that keeps your stuff and doesn't suck More Details
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karaslee added Duplicate Along Path as a favorite - 5 months ago
Duplicate or Deform objects along a path, with a bunch of extra features! More Details
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karaslee added froXnormal as a favorite - 5 months ago
xNormal exporter/batcher from Maya More Details
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karaslee added UV Scatter Script as a favorite - 5 months ago
Quickly scatter multiple instanced objects over mesh surfaces and automatically setup LOD grouping More Details
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karaslee added Random Shader as a favorite - 6 months ago
Shades selected objects from random materials you select More Details
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karaslee added jbUnity Tools as a favorite - 6 months ago
Tools for setup and maintenance of the Maya grid, cameras and units for creating, managing and exporting assets for the Unity game engine. More Details
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karaslee added superLayerManager - An Useful DisplayLayer Manager as a favorite - 7 months ago
An Useful DisplayLayer Manager More Details
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karaslee added One Click Render Wireframe Python Script with Ambient Occlusion as a favorite - 8 months ago
This python script will give you a wireframe render of the object in scene. More Details
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karaslee added Gamma Correct Color Swatches as a favorite - 8 months ago
Automatically add gamma nodes to color swatches More Details
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karaslee added Presets for mia material as a favorite - 8 months ago
Presets for mia_material_x and mia_material_x_passes with textures More Details
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karaslee added UnitBusShader as a favorite - 8 months ago
MentalRay for Maya Shader Package More Details
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karaslee added Duplicate Along Curve as a favorite - 9 months ago
Duplicate Objects Along a Curve More Details
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karaslee added Mogan V as a favorite - 9 months ago
This is a free animation character. More Details
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karaslee added Lighter's Friend as a favorite - 9 months ago
Creates a dockable all-purpose lighting toolkit, listing all lights in the scene with editable attributes More Details
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karaslee added Render Tools as a favorite - 9 months ago
This script was designed to simplify the making and manipulation of the renders layers, it only works with Mental ray as render engine. More Details
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karaslee added BatchRenderRegion.mel as a favorite - 9 months ago
batch render animated regions inside render view to quickly fix image sequences More Details
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karaslee added Batch render view as a favorite - 9 months ago
batch render sequence using maya viewport and it can distribute render over network More Details
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karaslee added RenderLayers To Files as a favorite - 9 months ago
Save and Backup RenderLayers as Individual Files More Details
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karaslee added Light-O-Matic as a favorite - 9 months ago
Used to automate some fast and very nice light setups . Integrated simple lights manager. More Details























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