Jay Morales's Activity
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Jay Morales added 3DSMax To UVLayout script V3 (Mod By hamLT) as a favorite - 11 months ago
Here's the interface plugin for 3DsMax, it allows you to run UVLayout from within Max, and selected objects can be sent back and forth with the click of one button or hotkey More Details
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Jay Morales added GameGeometryCleaner as a favorite - 11 months ago
Find and fix unclean polygon data More Details
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Jay Morales added abxRenderLayers as a favorite - 11 months ago
Powerful tools to manage, export, and rebuild Maya's Render Layers More Details
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Jay Morales added Deo's WireFrame Shader as a favorite - 11 months ago
You can render in wireframe, just select the mesh(es) and apply it. More Details
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Jay Morales added fRay Boolean Master as a favorite - 11 months ago
Create and Animate Booleans with multiple objects. More Details
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Jay Morales added Rain Curves From Edges as a favorite - 11 months ago
create curves from multiple continuous edges selection More Details
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Jay Morales added Random UV as a favorite - 11 months ago
Simple tool that randomly spreads uv shells. Can constrain to just U or V, you can also constrain to a grid. More Details
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Jay Morales added FX Transform Randomizer as a favorite - 11 months ago
Randomize object transformations More Details
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Jay Morales added FX Select Component By Edge Angle as a favorite - 11 months ago
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge. More Details
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Jay Morales added FX Grow Selection By Edge Angle as a favorite - 11 months ago
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge. More Details
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Jay Morales added Array based on curve as a favorite - 11 months ago
This script lets you create and animate array based on curve More Details
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Jay Morales added DDD Shader (Dents, Dirt, Drips) as a favorite - 11 months ago
Procedural weathering shader for Maya/Mental Ray More Details
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Jay Morales added Deo's Game Tool as a favorite - 11 months ago
you can fast ans easy export from Maya to UDK, Static & Skeletal Meshes. More Details
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Jay Morales added 1 Click Procedural Rock Generator as a favorite - 11 months ago
Generate fully unique rocks and stalagmites in seconds using this fully procedural tool set. More Details
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Jay Morales posted to their Blog - over 2 years ago
Review on Rusted Dreams Ambient occlusion generator software called Faogen
The world of computer graphics is evolving every day. As artists reach new boundaries they are faced with new challenges and problems. In today’s world an artist needs to be able to work quickly an... Continue Reading
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Jay Morales posted in the Autodesk Design/Surface/Automotive forum - over 3 years ago
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