- Hot Forum Topics
- News
- Charged Studios Helps UPS Launch New Era With Stop Motion/Live-Action Spot
- Wild(child) Editorial Welcomes Award-Winning Editor Diego Panich To Its NY Staff
- Cinesite opens its 2012 Inspire Internship Program for entries
- Cinesite launches its 2012 Inspire Internship Program
- CRASH+SUES Colorist SUE Color Corrects 'Missoni for Target'
- Tutorials
| Name | |||
|---|---|---|---|
NormalGen 1.0.2Normal map creation using varying lit photos |
0 Reviews 0 Feature Requests 0 Bugs | ||
Speedyfocus 1.2.0fast defocus using adaptive degradation method In Shake > Downloads > Macros > Filters / Effects |
2 Reviews 0 Feature Requests 0 Bugs | ||
Easy_LM2DMV 1.0.0motion blur effects in one easy to use node |
2 Reviews 0 Feature Requests 0 Bugs |
Iosif Kefalas's Activity
Filter:
Add Iosif Kefalas as friend to stay up to date with more of their activity.
-

Iosif Kefalas updated a video in their portfolio - over 2 years ago
Hi This is a test render of my latest character "Horatiu" when I was experimenting with the mental ray production shaders. There's only one spot light used to cast the direct shadows. All the rest of the ambient light is coming from the mip_grayball shader using an on location photo of a gray ball which is catching the real environment lighting.
-

Iosif Kefalas added a video to their portfolio - over 2 years ago
Hi This is a test render of my latest character "Horatiu" when I was experimenting with the mental ray production shaders. There's only one spot light used to cast the direct shadows. All the rest of the ambient light is coming from the mip_grayball shader using an on location photo of a gray ball which is catching the real environment lighting.
-

Iosif Kefalas updated a video in their portfolio - over 2 years ago
Hi This is a test render of my latest character "Horatiu" when I was experimenting with the mental ray production shaders. There's only one spot light used to cast the direct shadows. All the rest of the ambient light is coming from the mip_grayball shader using an on location photo of a gray ball which is catching the real environment lighting.
-

Iosif Kefalas updated a video in their portfolio - over 2 years ago
This is a T pose 3d model of my latest character "Horatiu". Horatiu is already rigged. I have already tracked the live camera plate and the HDRI panoramas are ready to be used for image based lighting. When I get some time I will animate him to fit the live action. I hope to post the finished shot here ASAP. Any comments are welcomed. Cheers!!
-

Iosif Kefalas added a video to their portfolio - over 2 years ago
This is a T pose 3d model of my latest character "Horatiu". Horatiu is already rigged. I have already tracked the live camera plate and the HDRI panoramas are ready to be used for image based lighting. When I get some time I will animate him to fit the live action. I hope to post the finished shot here ASAP. Any comments are welcomed. Cheers!!
-

Iosif Kefalas updated a video in their portfolio - over 2 years ago
This is a T pose 3d model of my latest character "Horatiu". Horatiu is already rigged. I have already tracked the live camera plate and the HDRI panoramas are ready to be used for image based lighting. When I get some time I will animate him to fit the live action. I hope to post the finished shot here ASAP. Any comments are welcomed. Cheers!!
-

-


Comment