hunjin park's Activity
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hunjin park added Best_Copy_Key_Plugin as a favorite - 8 months ago
Copy Key Plugin More Details
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hunjin park added Skinner for Maya 2009 - 2012 as a favorite - 8 months ago
Advanced skinning algorithm to replace default `smooth bind' function in Maya. More Details
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hunjin park added MmmmTools as a favorite - 8 months ago
MmmmTools - Making Maya Faster And Easier To Use More Details
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hunjin park added Illuminati as a favorite - 8 months ago
GI Fake Light Rig with lots of control! More Details
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hunjin park added Skin Objects as a favorite - 8 months ago
Combines multiple objects into 1 skinned object. Animation is perserved. Useful for Game artists. More Details
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hunjin park added Uni Attribute Tool as a favorite - 8 months ago
Really helpful tool for Animators and Riggers More Details
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hunjin park added Autodesk lays off Alias employees -- CORRECTION as a favorite - 8 months ago
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hunjin park added Motion track script as a favorite - almost 2 years ago
Motion Track is MEL script based automated Motion Track creation script with lots of additional functionality which is not available with Maya default path animation. It provides more efficient and... More Details
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hunjin park added proximityAnim.mel as a favorite - almost 2 years ago
Trigger any attribute on objects when they are within a specified proximity of a locator. More Details
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hunjin park added copyCatz.mel as a favorite - almost 2 years ago
Creates flocking type motion. Depending on your system and settings, allows for realtime adjustment of behaviour. More Details
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hunjin park added mFeather as a favorite - almost 2 years ago
Creates manageable feathers with logical fallof More Details
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hunjin park added Split Joint Chain as a favorite - almost 2 years ago
Splits a joint chain into multiple joints and orients them. More Details
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hunjin park added Rebuild Blendshape Node as a favorite - almost 2 years ago
Deletes unused blendshape targets from a blendshape node. More Details
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hunjin park added Zero Out Attributes as a favorite - almost 2 years ago
Simple script to zero out all visible and keyable attributes on selected objects. More Details
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hunjin park added autoTangent as a favorite - almost 2 years ago
script automatically adusts keytangents as smoth as possible without overshoot More Details
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hunjin park added mayaToAE as a favorite - almost 2 years ago
Export animation from Maya to After Effects More Details
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hunjin park added cra_copyAnim as a favorite - almost 2 years ago
Copy animation with offset (CAWO) More Details
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hunjin park added smAttrUp as a favorite - almost 2 years ago
Moves the channels in the channel box More Details
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hunjin park added Ze Ref Camera as a favorite - almost 2 years ago
Ze Ref Camera allows you to import the same reference to multiple viewports and work faster More Details
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hunjin park added shotView as a favorite - almost 2 years ago
floating viewport for cinematic animation. More Details
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hunjin park added jlCollisionDeformer as a favorite - almost 2 years ago
A simple collision deformer for polygonal objects More Details
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hunjin park added AdvancedSkeleton as a favorite - almost 2 years ago
http://www.facebook.com/pages/AdvancedSkeleton/114793298585853 More Details
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hunjin park added nwTrnsfrAnim.mel as a favorite - almost 2 years ago
This is a script that can be used to transfer animation from one rig to another rig that is exactly like the first. More Details
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hunjin park added tf_smoothSkinWeight as a favorite - almost 2 years ago
smooth skin weight brush More Details
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hunjin park added prVertexDistanceNode as a favorite - almost 2 years ago
Calculates the distance between user defined vertex-pairs. More Details
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hunjin park added saveanimation as a favorite - almost 2 years ago
A tool to save animation in a comma separated value file. More Details
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hunjin park added MetropoLight (MLT renderer) available for download as a favorite - almost 2 years ago
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hunjin park added shaankit_headsUpDisplay as a favorite - almost 2 years ago
display......artist name eg- animator or layout artist, scene status eg- wip (work in progress) or approved, scene number, frame counter, Current Frame, date and time..... User can on and off HUDS ... More Details




















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