- Hot Forum Topics
- News
- Charged Studios Helps UPS Launch New Era With Stop Motion/Live-Action Spot
- Wild(child) Editorial Welcomes Award-Winning Editor Diego Panich To Its NY Staff
- Cinesite opens its 2012 Inspire Internship Program for entries
- Cinesite launches its 2012 Inspire Internship Program
- CRASH+SUES Colorist SUE Color Corrects 'Missoni for Target'
- Tutorials
Goran Backman's Activity
-

Goran Backman added ZhCG_PolyTools as a favorite - 5 months ago
polygon Tools, speedup your work flow! More Details
-

Goran Backman added Ninja Dojo (White Belt) as a favorite - 5 months ago
Free Version of Ninja Dojo. More Details
-

Goran Backman added Ninja Dojo (Black Belt) as a favorite - 5 months ago
The Full set of Ninja Tools, Ninja Fractrure, Ninja UV, Ninja Scatter, Ninja Light, Ninja Rename, Ninja Mesh More Details
-

Goran Backman added OMToolbox as a favorite - 12 months ago
collection of useful tools for Maya More Details
-

Goran Backman added ultraRibbonBones as a favorite - 12 months ago
flip free full control ribbon rig More Details
-

Goran Backman added ScriptsManager as a favorite - 12 months ago
ScriptsManager is a handy script, which can... More Details
-

Goran Backman added ml_scriptManager as a favorite - 12 months ago
Manage and sort mel/python scripts from multiple folders. More Details
-

Goran Backman added V-Ray Tuner for Maya as a favorite - 12 months ago
An interface to a bunch of V-Ray for Maya controls and useful embedded scripts. More Details
-

Goran Backman added cb_hookUp.mel as a favorite - 12 months ago
Creates connections between a single source node, and a series of target nodes. With the option to include an intermediate utility node in between the source and target connections. More Details
-

Goran Backman added Mirror Blend Shapes 2011 as a favorite - 12 months ago
Mirrors Blend Shapes More Details
-

Goran Backman added Shape Baker as a favorite - 12 months ago
Bake any geometry shape into blendshape sequence.Good way to finalize your animation and dynamic simulation More Details
-

Goran Backman added matchBox as a favorite - 12 months ago
Universal character pose mirroring/flipping/match More Details
-

Goran Backman added dataPortConnectionManager as a favorite - about 1 year ago
Manage commandPorts for external data into Maya More Details
-

Goran Backman added mFeather as a favorite - about 1 year ago
Creates manageable feathers with logical fallof More Details
-

Goran Backman added oaMelMenu as a favorite - about 1 year ago
Now works with Python scripts, too! More Details
-

Goran Backman added HZrivet as a favorite - about 1 year ago
my custom rivet scrip wrote by python. flexible & controllable rivet scrip More Details
-

Goran Backman added HZ mirro components as a favorite - about 1 year ago
this is a python script what can help you build symmetry for you maya object ,including mesh nurbsSurface nurbsCurve and lattice More Details
-

Goran Backman added AdvancedSkeleton as a favorite - about 1 year ago
http://www.facebook.com/pages/AdvancedSkeleton/114793298585853 More Details
-

Goran Backman added Ribbon for 2011 as a favorite - about 1 year ago
A ribbon setup for creating dynamic and free form bone rig. More Details
-

Goran Backman added DivineSpine as a favorite - about 1 year ago
DivineSpineSetup More Details
-

Goran Backman added YS_spineOnCurve as a favorite - about 1 year ago
create a uniform stretchy spine on a curve More Details
-

Goran Backman added HZrig as a favorite - about 1 year ago
'HZrig' is a mel script basic rig pipeline for maya More Details
-

-

Goran Backman added SRB - Procedural Chain as a favorite - about 1 year ago
Use this tool to create a procedural joint chain ... More Details
-

Goran Backman added tf_smoothSkinWeight as a favorite - about 1 year ago
smooth skin weight brush More Details
-

Goran Backman added FGMirrorBlendShape as a favorite - about 1 year ago
blend shapes mirror multiple objects More Details
-

Goran Backman added MechSpider Leg Creator as a favorite - about 1 year ago
This tool allow you to easily rig a machanical spider leg with both Ik and Fk systems; The rotations of joints in the leg appens so they can only rotate on their bending axis leaving the twisting ... More Details
-

Goran Backman added FromMaya2Nuke V1.5 - Exports Geo,Camera,Lights & Locators as a favorite - about 1 year ago
Exports Geometry(also Sequences), Cameras, Lights and Locators from Maya to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels More Details
-

Goran Backman added makeCable as a favorite - about 1 year ago
help you build a dynamic cable setup More Details
-

Goran Backman added MentalCore for Maya - Final Beta as a favorite - about 1 year ago
MentalCore - Shading and Rendering System More Details






















Comment