Using Nuke 6 X 3d tracking data inside of Maya

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Views:

14,538

Updated:

Jan 27, 2010

Readership Level:

Basic

Tags:

nuke 3d tracking, 3d tracking, chan

Maya Versions:

2008, 2009, 2010

Platforms:

linux, mac, windows

Owner:

Language:

English

To import .chan into Maya you will need this file:

http://www.creativecrash.com/maya/downloads/scripts-plugins/utility-external/c/-chan-file-exporter-importer-with-nuke6x-point-cloud-importing--2

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Comments

View emad rashad's profile
Nov 26, 2010
Post id: 13123
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thank you very much .. very helpful tutorial

Dashboard_avatar
Nov 27, 2011
Post id: 15538
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my locator shapes dont work properly. Their movement is not coorect. What can be wrong? locators do not exactly follow the tiff sequence in maya

Dashboard_avatar
Mar 12, 2012
Post id: 15989
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hi
my nuke camera locator also dont work , just like 3dmatrosken . what can i do inside of maya?
i dont know this problem issued from nuke or maya or...?
pls leave me a comment as possible dears

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