This thing comes quite handy, working and looking like the good ol' Smedge. Very easy to use.
But crashes sometimes (e.g. when an Packetsize of 2 Frames is selected and there is an uneven Number of Frames to render, the clients crash right at the end of the sequence, because they want to render the next two images, but there is only one left ;)
Setting the Packetsize to 1 Frame is an workaround.
This thing comes quite handy, working and looking like the good ol' Smedge. Very easy to use.
But crashes sometimes (e.g. when an Packetsize of 2 Frames is selected and there is an uneven Number of Frames to render, the clients crash right at the end of the sequence, because they want to render the next two images, but there is only one left ;)
Setting the Packetsize to 1 Frame is an workaround.
PS: Tested with maya 7.0 softwarerenderer