Wiimote Server for Maya allows a Wiimote controller
and an optional nunchuck controller to communicate with Autodesk Maya.
It is a simple integration of the WiiYourself! library by
gl.tter with Maya's built-in mocap server.
Wiicam for Maya
is an accompanying mel script which sets up connections between a
Wiimote and a Maya camera. It allows the user to control a camera with
a Wiimote to simulate the look of a handheld camera. Users can capture
these movements for use in animation.
To obtain the source code for Wiimote Server, visit the website:
http://www.parismav.com/tech/wiicamCredits:
-Created at the Digital Arts Research Lab @ Pratt Institute (
http://dal.pratt.edu)
-Conceived by Rob O'Neill (roneill at dal.pratt.edu) (
http://www.morphometric.com)
-Developed by Paris Mavroidis (paris at parismav.com) (
http://www.parismav.com)
-Maya Wiimote Server contains WiiYourself! wiimote code by gl.tter (
http://gl.tter.org)