Scripts with Interface to Bake Camera and Object Positions to a compatible format that After Effects understands and imports.
Allieviates the need to understand the limitations of After Effects Import of Maya Ascii files.
Puts a Comp "CAM2AE" in AE
Bake Selected Camera
Bakes a constrained copy of the currently selected camera to the length of the timeline for export to After Effects.
Keeping your original camera untouched.
Bake Selected Object
Bakes a constrained copy of the curently selected objects
Keeping your original objects untouched
Edit script for your location of After Effects otherwise uncheck import into After Effects and
Manual wil allow you choose a location for the exported file.
Source the script and type rcExport2AE; for the Interface.