[Documentation included]
refit -> refits a selection of vertices to another object
mirror -> mirrors vertex transformations across a structurally symmetrical mesh
cmdLine+ -> a simple floating command line with history
more to come!
[11/2011)
And here it is! Beast Tools update version 2.0
Updates for the old:
Bug fixes for refit list, added refit with relax. Added Save/Load match list for mirror.
And a few things fresh and new:
*UV To Shape -> Transfer Vertex positional data based on relationship of UVs (great salvage tool for OBJ exports with errors in vertex order) Great for creating blendshapes
*PolyTool: Collection of short and handy polygon editing scripts (vertex shaker, Average Vertex Position, Mover to 0, Relax selection, select SubPoly)
Documentation and learning videos to come. Enjoy!