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Wolf (Updated 08/24/2009)

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Category:
Time to complete:
Programs used:
maya
Tags:
highend3d

Description

The wolf mesh is about 17k polygons and there are four hair systems for a total of 60k hair primitives. I used Maya for modeling, Shave and haircut for the fur and mental ray for rendering. My goal was to have an animatable wolf model with fur keeping an eye to the render time per frame. For an HD 720 rendering it needs about 10 minutes per frame. I rendered the image in one single pass and there is no post work but some contrast enhancement in Photoshop and the compositing of the background image. I had a great time working on this guy! I hope you like it:)

Comments (6)

Dashboard_avatar
Jan 30, 2009
Post id: 7871
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Looks good

Dashboard_avatar
Jan 31, 2009
Post id: 7872
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That looks fantastic!
The fur looks very realistic, especially around the face.

Dashboard_avatar
Feb 06, 2009
Post id: 7873
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It\'s an amazing picture.

View Pro_2004 's profile
Feb 08, 2009
Post id: 7874
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Very nice render & Great fur.

Dashboard_avatar
Jun 10, 2009
Post id: 7875
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Awesome!
Looks REAL!!!

Dashboard_avatar
Jun 11, 2009
Post id: 7876
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This one is really great!

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