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Album: My Images
cobold fish (Updated 08/24/2009)
This is my recent artwork, named "Cobolt FISHy".
Rendered with Cinema4D’s R 9.5. Ambient Occusion and Sub Polygon Displacement (vertex maps) were used for it. Translucent Pro was used for faking the Sub Surface scattering Effect, because the C4D internal was too difficult for me to setup here. I hope you enjoy …