NEW Autodesk Maya 2009 Book Titles!

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Nov 06, 2008

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Sybex releases new Maya titles.  Check our bookstore for more Sybex Maya 2009 books and see the other links below:


Learning Autodesk Maya 2009: Foundation, with DVD (Sybex; ISBN: 9781897177518; $69.99; November 2008) is a full-color Autodesk Maya Press title for traditional artists, students, 2D artists, educators, and hobbyists. The book and DVD are produced by Autodesk, the softwares creator that uses real movie footage from the Fathom Studios feature film Delgo as the basis for the all-new hands-on tutorials. By following the step-by-step lessons, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files. The DVD provides further reinforcement with instructor-led tutorial videos and other resources for extended learning. With this book readers will:

 

  •          Become familiar with the Maya User Interface
  •          Work in 3D space
  •          Model with NURBS (Spline)
  •          Model with Polygons
  •          Set Keyframes and Motion Paths
  •          Learn to use Trax Non-linear animation
  •          Apply Forward and Inverse Kinematics
  •          Deform surfaces
  •          Set cameras and lights
  •          Create Shaders and Textures
  •          Discover rendering techniques
  •          Explore particles and Dynamics
  •          Begin to use MEL (Maya Embedded Language)

 

Releasing at the same time is the most logical next step after Learning Maya 2009: Foundation and will appeal to both Maya pros as well as students of Maya:


Learning Autodesk Maya 2009: The Modeling & Animation Handbook (Sybex; ISBN: 9781897177525; $69.99; October 2008). This book/DVD combo will allow readers to follow clear step-by-step projects to understand the modeling and animation stages of production using artwork from the short film Theme Planet. The book teaches how to build models with a variety of surface types and then make them move with a wide range of animation techniques. Readers will learn to make sound decisions from the beginning to save unnecessary challenges further down the pipeline. Topics include:

 

  •          Polygon Modeling
  •          NURBS Modeling Model with NURBS (Spline)
  •          Subdivision Surface Modeling
  •          General Modeling Issues
  •          Tessalation; Texturing
  •          Using layers to organize your work
  •          Creating Skeleton Chains and edit joint orientation
  •          Setting up Single Chain, Rotation Plane, and Spline IK Solvers Deform surfaces
  •          Using Set Driven Key to create powerful yet simple control systems
  •          Understanding and using Forward and Inverse Kinematics
  •          Simulating the deformation of clothing using Wire Deformers and Set Driven Key
  •          Drive joint rotation with a Blendshape Slider to help consolidate control windows
  •         Using Pole Vector constraints as a fast and easy way of achieving realistic motion in arms and legs
  •          Creating complex and subtle character deformations through the use of Clusters and Lattice

 

In Sybexs third Autodesk Maya 2009 release, special effects are explored and the accompanying DVD-ROM will include: Instructor movies, scene files from the short film Theme Planet, and artist interviews.


Learning Autodesk Maya 2009: The Special Effects Handbook (Sybex; $69.99; ISBN: 9781897177501; November 2008) will teach beginning and intermediate users how to:

 

  •          Create materials and textures
  •          Set up lights and cameras
  •          Work with shadows and raytracing
  •          Learn to control your renders
  •          Understand rendering for special effects and compositing
  •          Explore hardware rendering and vector rendering
  •          Create Caustics and Global Illumination effects
  •          Understand Final Gather and HDRI techniques
  •          Create Maya and mental ray Shaders
  •          Create and animate Rigid Body objects
  •          Create and animate particles using fields, goals, ramps and expressions
  •          Render particles with hardware graphics and software techniques
  •          Dynamically animate NURBs and polygonal surfaces using Soft Bodies
  •          Utilize Artisan functionality in conjunction with Maya Dynamics tools
  •          Instance geometry with particle motion
  •          Use Dynamic Constraints including Rigid Body constraints and soft body springs
  •          Optimize and troubleshoot dynamics scenes

 

Sybexs fourth offering is Introducing Maya 2009 (Sybex; $39.99; ISBN: 9780470372371; December 2008). Introducing Maya 2009 targets those new to 3D generally, and beginning Maya users specifically. Traditional artists, students, 2D artists, educators, and hobbyists will also benefit from this books exceptionally accessible coverage of 3D and Maya basics, techniques and tutorials. Maya professional and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying.

 

Publishing in April 2009,


Mastering Maya 2009 (Sybex; $59.99; ISBN: 978047039220-1; April 2009) promises to be the only book to offer professional-level intermediate/advanced coverage of Maya Complete and Maya Unlimited. This official Autodesk Maya Press title will provide the most up-to-date and cutting-edge material on the market; The book will cover key intermediate/advanced usages for modeling, texturing, animation, and visual effects tools in a professional environment, as well as advanced topics on cloth, fur and fluids. Lessons and techniques will be reinforced with practical, challenging tutorials, and the CD will include tutorial files and movies to drive home concepts. Authored by industry expert Eric Keller, Mastering Maya 2009 will bring together pros whom have worked on major feature films, TV shows, games, and more, and have innovated in their area of expertise

 


 

About the Author(s)

Autodesk (San Rafael, CA), formerly Alias, is the company that produces Maya software and other applications for the entertainment and high-end design industries. Autodesk s recognizable industry customers include CNN, Disney, Electronic Arts, Nintendo, Pixar, Sega, GM, Honda, and more. The company was founded in 1995 when Alias Research (founded 1983) and Wavefront Technologies (founded 1984) merged under SGI. In July 2003, the company changed its name to Alias, and was purchased by Autodesk in January 2006.

 

Eric Keller (Mastering Maya 2009) is a freelance animator working in Hollywood, CA, at some of the finer design and effects studios. He got his start in the field of digital visual effects developing animations for scientific visualization at the prestigious Howard Hughes Medical Institute, where he worked with some of the worlds leading researchers. He has been a professional 3D artist for 10 years. Along with molecular visualization, bacterial invasion, and cellular function, Eric is a high-end animator for film, commercials, and TV. Clients include Disney, ESPN, Cinemax, and CBS. He has written numerous tutorials for industry magazines, wrote Maya Visual Effects: The Innovators Guide, and was a contributor to Mastering Maya 8.5 and Mastering Maya 7

 

About Sybex

Sybex has been a leading publisher for the global Information technology community for nearly 30 years. Known for its high quality publications that are translated into more than 20 languages, Sybex publishesd about 100 new titles a year and has an impressive backlist of over 450 titles in the graphics, digital photography, operating systems, programming, and gaming categories. Sybex, enjoys a very strong presence in the areas of IT and Business certifications and has close relationships with a number of leading technology companies, including Autodesk, Microsoft, and Juniper. For more information, visit sybex.com. Sybex is an imprint of Wiley.

Comments

Dashboard_avatar
Nov 07, 2008
Post id: 5796
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only the covers changed ...

Dashboard_avatar
Nov 17, 2008
Post id: 5797
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Mastering Maya 2009 is being completely rewritten actually.

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