I had to do some experimenting to get this working, so why not share that knowledge with all of you?
Modelling
Please note that the modelling is very basic and is only used here to support the shading. It is very similar to the glass modelling on the assistant site
1. Draw a curve that will outline ( in this case ) the bottle 2. give the bottle a thickness by offsetting the curve by -0.5 or so 3. select both curves and revolve (cfr. bottle1)botlle_1.zip<\/a>
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nnice sit jee
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