1. First attach the two topsurfaces of the eye
with the connect option.
2. Make the surface live and draw a cv-curve on it,
representing the base of the eyelash.
3. Model a single hair
4. Move the pivotpoint to the base and animate the hairobject
(over about 100 frames) along the path you just created.
Scale and rotate it in position.
5. Drag the timeslider to around 50 and scale/rotate it
into a new length. Key the new values.
Comments
so sweet and nice tutorial
@ Hey dpb1987 Would you please make a more in depth tutorial, remember you are explaining your personal knowledge and need to elaborate the tutorial abit clearer.
for example more than a couple of sentences.
i like the idea though :p
now I just wish i could follow this tutorial :(
cheers
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