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| Rating | Title | U / C | Views | ||
|---|---|---|---|---|---|
How to make a character in maya (Professor Layton)Added on Feb 17, 2010 by shota Imai |
03/03/10
02/17/10 |
3,896 | |||
stretchy handAdded on Oct 31, 2009 by senthil23051987 |
03/02/10
10/31/09 |
10,437 | |||
Advanced Eye Rig w/Nodes – Getting Eyelids to follow the EyesAdded on Feb 22, 2010 by Jana Johnson |
02/22/10
02/22/10 |
1,874 | |||
Using Rapid RigAdded on Dec 20, 2009 by Dustin Nelson |
01/23/10
12/20/09 |
4,565 | |||
Fast, Easy, Flexible Selection UI MethodAdded on Oct 12, 2009 by John David Marte |
10/13/09
10/12/09 |
7,956 | |||
Creating Character Sets After Setting Animation CurvesAdded on Oct 10, 2009 by Earl Jordan |
10/10/09 | 273 | |||
cartoony head squash n stretchAdded on Aug 28, 2009 by crackerjack |
08/28/09
08/28/09 |
5,504 | |||
Adaptive foot roll using utility nodesAdded on Aug 04, 2009 by crackerjack |
08/04/09 | 5,234 | |||
Rig spider Leg in mayaAdded on Jun 07, 2009 by css_maya |
06/07/09 | 9,328 | |||
advanced non flipping upper arm rollAdded on May 04, 2009 by ferdo |
05/04/09 | 5,758 | |||
Seamless IKFK Arm SetupAdded on Jan 07, 2008 by sean_nolan |
11/17/08
01/07/08 |
26,204 | |||
Keeping Zero rottions with a SplineIkAdded on Sep 30, 2008 by ryokukitsune |
09/30/08
09/30/08 |
4,723 | |||
Real Time Character Modeling TutorialAdded on Nov 30, 2006 by Theremina |
11/30/06
11/30/06 |
357,207 | |||
Facial Animation Rig for DelgoAdded on May 23, 2006 by gfunk |
05/26/06
05/23/06 |
184,468 | |||
Bone-Based Mouth SetupAdded on Jan 25, 2005 by dirtyoldtoon |
02/21/06
01/25/05 |
73,627 | |||
Easy Object Pickup, How to have characters easily grab objects and keep them in their handAdded on Jan 20, 2005 by JonathanNelson |
01/30/06
01/20/05 |
87,493 | |||
HUMAN INDIRECT SKINNING WITH FREE-FORM DEFORMERS IAdded on Oct 04, 2005 by sdb1987 |
10/04/05 | 35,865 | |||
Bone Setup for a DragonAdded on Oct 03, 2005 by sdb1987 |
10/03/05 | 88,223 | |||
Poly Mechanical ModellingAdded on Oct 03, 2005 by sdb1987 |
10/03/05 | 79,572 | |||
Wrap Skinning for Bone/Muscle Driven Skin DeformationAdded on Oct 03, 2005 by sdb1987 |
10/03/05 | 47,220 | |||
Character Setup for Real-Time in Maya 3.0Added on Sep 26, 2005 by sdb1987 |
09/26/05 | 40,749 | |||
ADVANCED CHARACTER SET UP IN MAYA 3.0Added on Sep 25, 2005 by sdb1987 |
09/25/05 | 94,024 | |||
MAKING AN ADVANCED LEG SKELETONAdded on Sep 25, 2005 by sdb1987 |
09/25/05 | 40,831 | |||
Character Setup for Real-Time in Maya 3.0Added on Sep 25, 2005 by sdb1987 |
09/25/05 | 28,978 | |||
Character Setup for Real-Time in Maya 3.0Added on Sep 25, 2005 by sdb1987 |
09/25/05 | 52,745 | |||
true muscle & bone skin deformationAdded on Aug 31, 2005 by natgeo |
08/31/05 | 38,190 | |||
Modeling and Animating a Mechanical HandAdded on Aug 31, 2005 by natgeo |
08/31/05 | 31,690 | |||
Maya to Unreal 2k3 TutorialAdded on Jan 29, 2005 by jeffro864 |
01/29/05 | 26,656 | |||
Reverse Foot LockAdded on Jul 14, 2003 by goosh |
07/14/03 | 40,254 |