UDK Tool 0.2.2 (maya script)

Unreal Development Kit Tool for Maya

Udktool_instructions_crop

License Type:

Freeware

File ID:

35053

File Size:

440.2 KB

Created / Updated:

Oct 02, 2011 / Oct 04, 2011

Owner:

Hywel   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

windows

Downloaded:

535

Maya:

2011

Tags:

maya, tool, Unreal Development Kit, unreal, Export, udk


Created to aid in the development of assets for the Unreal Development Kit:


Setup Maya for UDK - Sets camera clip planes and grid size/units


Create Reference Cubes - centimetres, inches, metres & unreal units


Grid Control - Increase/decrease Maya’s grid resolution by a power of two
                        - Modify Maya’s grid size quickly
                          - Unreal unit grid resolution HUD display


Tool Box - Reverse Normals


Collision Prefix Naming - Rename a group of meshes to FBX or ASE collisions
                                           - Convert collisions (FBX to ASE and vise versa)


Export FBX - Upon exporting selected meshes it:
                      - Automatically combines multiple meshes (Except collisions)
                        - Renames all collision meshes to fit UDK's naming suffixes
                          - Triangulates
                            - Freezes Transforms
                              - Deletes History
                                - Original meshes stay intact

ActorX Tools - Easy access to ActorX tools



Installation:

1. Copy UDKTool.pyc to your scripts directory. (Documents / maya / scripts)
2. Open Maya’s script editor.
3. Input this code in a Python tab:

1
2
import UDKTool
UDKTool.createGUI()

4. Highlight code and middle mouse drag it to your shelf.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.

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