tglEdgeHardness 0.3.0 (maya script)

Toggles edge hardness (normals) for poly objects.

Screen1

License Type:

Freeware

File ID:

3760

File Size:

624 Bytes

Created / Updated:

Nov 14, 2005 / Nov 14, 2005

Owner:

yourdaftpunk   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

linux, mac, windows

Downloaded:

2,008

Maya:

6.x, 7.x

Tags:



tglEdgeHardness.mel is best used on a hotkey to toggle between hard and smooth normals on a selected object. It stores information about the object- like the last toggle state and the name of the polySoftEdge node- to insure that only one polySoftEdge node is created. If you delete history on an object and run the toggle it will create a new polySoftNode.

This may work on much older versions of maya, though it hasn't been tested on anything but Windows Maya Unlimited 6.5.

Note: If it is not working, your normals may be locked. Go to "Edit Polygons>Normals>Set Vertex Normal" and check "Unlock Normals."

-Shawn Lipowski
www.lickmypixel.com

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