Maya To Houdini Particles/Mdd/Obj exporter 1.0.0 (maya script)

Particle and geometry export from Maya To Houdini

Particle_mdd_obj_exporter

License Type:

Freeware

File ID:

36842

File Size:

5.7 KB

Created / Updated:

Nov 24, 2011 / Nov 24, 2011

Owner:

boogiboy   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

windows

Downloaded:

1,044

Maya:

2008, 2009, 2010, 2011, 2012, 2013, 2014

Tags:

export particles, export obj, export mdd, maya2houdini, maya to houdini


This script comes in handy if you want export particles or geometry from maya to houdini.

Particle exports : Particle system from maya into native houdini geo format with custom attribute.
Mdd exports : Geometry with non-changing topology into mdd format.(Make sure you offset your range in houdini properly)
Obj exports: Obj sequence out of maya so you can use it everywhere.


Installation:
Copy script into your C:\Users\<username>\Documents\maya\<maya version>\scripts
To launch use:

Usage:
import fx_mdd_obj_exporter
fx_mdd_obj_exporter.runUI()



This tools exports animated or static polygonal geometry and Particles to houdini.

For geometry it uses OBJ or MDD format

For particles --> Houdini's ascii GEO format.

OBJ EXPORT:

1. Select single or multiple meshes in maya

2.Set frame range, increment, choose OBJ in choice selector, specify path for export similar to Example.

3. Click "Export".

MDD EXPORT:

1. Select single or multiple meshes in maya

2.Set frame range, choose MDD in choice selector, specify path for export similar to Example.

3. Click "Export"

Note that increment doesn't work .

PARTICLE EXPORT:

1. Select your particles

2.Set frame range, increment, choose "Particle" in choice selector, specify path for export similar to Example.

3. Expand "Particle Custom Variable" rollout and here you can specifiy two custom vector PP variables and two float as well(or leave them blank).

to do it just input their names like they appear in expression editor without particleShape name.EXAMPLE: "myCustomVecPP"

4. Click "Export"

Note that increment doesn't work for particle export.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.

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