FX Grow Selection By Edge Angle 1.1.0 (maya script)

This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.

Grow Zoom

License Type:

Freeware

File ID:

39925

File Size:

23.7 KB

Created / Updated:

Feb 08, 2012 / Feb 13, 2012

Owner:

Eugene Davydenko   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

windows

Downloaded:

672

Maya:

2012

Tags:

grow, selection, angle, polygon, mesh, normal, face


Info
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.
In other words. You've got selected polygon(s). Adjacent polygons will be added to selection (selection will be grown) if Edge Angle between polygons is in some range (set in UI). This growing will proceed until there is no valid polygons to grow.
Similar tool called "Select by angle" can be found in 3DSMAX.

Features:
- Handy interface
- Fully interactive. Tweak controls and immediately see results in viewports.
- Implementation of 3DSMAX "Select by angle"

Installation:
Put this script in your PYTHONPATH directory.
In Maya, run this script by typing in "Python" tab of Script Editor or make a shelf button containing:

import fx_growSelectionByEdgeAngle
fx_growSelectionByEdgeAngle.run()

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