Source the script and type 'rcExport2AE' for the Interface!
Scripts with Interface to Bake Camera and Object Positions to a compatible format that After Effects understands and imports. Allieviates the need to understand the limitations of After Effects Import of Maya Ascii files.
Puts a Comp "CAM2AE" in AE
Bake Selected Camera
Bakes a constrained copy of the currently selected camera to the length of the timeline for export to After Effects.
Keeping your original camera untouched.
Bake Selected Object
Bakes a constrained copy of the curently selected objects keeping your original objects untouched
Edit script for your location of After Effects otherwise the Manual option will allow you to choose a location for the exported file. Then import manually in After Effects.