The Facial Animation Toolset has gained positive attention from artists, researchers and companies worldwide since its release in 2006. Its core functionality includes time efficient creation of believable non-linear facial deformations. We are very pleased to announce the latest version: Facial Animation Toolset 2015.
The improved Toolset provides support for the current Maya versions (32 bit & 64bit) along with increased performance, stability and a high quality example character that demonstrates the impressive rigging and animation capabilities of the tools. Furthermore a stand-alone application for Motion Capture data analysis: Performance Solver has been added - based on the Filmakademie Application Framework: Frapper. The Adaptable Facial Setup as core component is now tightly integrated into the new Maya GUI capabilities. Geometry Matcher & Corrective Blendshape Manager have undergone a major performance and stability increase. The Conditional Blend Weighted Node allows more complex blending of animation parameters.