Pixelux Entertainment is pleased to announce it's new DMM plug-in
release for Autodesk Maya 2010 with an important new feature:
« autocage ». This tool automatically builds a cage around any 3D mesh
which can then be used with the DMM simulator. No more manual process
required, the ability to use any complex 3D mesh, the possibility to
change the resolution in one click: physics simulation has never been
Try it out now for free at http://www.pixelux.ch. (30 days trial period).
To allow everyone to try this important new feature, we have
reset the trial period. Existing users can download this version for an extra free 30 days.
About Pixelux Entertainment: The company was founded in 2003
with the intent to develop a unique real-time material physics
simulation technology called "Digital Molecular Matter" or DMM. In 2005
Pixelux partnered with LucasArts to integrate DMM into the best-selling
game: Star Wars the Force Unleashed. This exclusivity contract expired
in November 2008 after the release of the game. Since then, two DMM
plug-ins have been released: for Autodesk Maya and for Autodesk 3d
Studio Max and DMM has been integrated into two popular game engines:
Trinigy's Vision 7 and Emergent's Gamebryo. Pixelux has also announced
a joint development agreement with AMD to run DMM in OpenCL and
integrate it with the open source Bullet Physics engine.