RUINS is a shatter plug-in for maya Very quickly and can be precision shatter.
For more information visit http://www.nshatter.com/ruins3.0/ruins3.0.html
Ruins 4.5 can support OPENCLand PHYSX3.2.1 accelerated.... New UI and can use field to drived rigid body.
what's new in ruins 4,5 ?
1 Support OpenCL, What's OpenCL ? OpenCL is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software.
IF you want to know more, please visit: http://www.khronos.org/opencl/
Ruins 4.5 supports the following Intel CPU and Nvidia GPUs:
Intel Core i7 Processors Extreme Edition Intel Core i7 Processors Intel Core i5 Processors Intel Core i3 Processors Intel Xeon Processors, 5500 series Intel Xeon Processors, 7500, 7400 series Quad-Core Intel Xeon Processor 5400, 3300 series Dual-Core Intel Xeon Processor, 5200, 3100 series Intel Core 2 Extreme Processor, 9000 seriesIntel Core 2 Quad Processor, 9000 seriesIntel Core 2 Duo Processor, 8000 series Intel Core 2 Duo Processor E7200 GPU: Nvidia Geforce 8800 or quadro FX 4800 and 512M display memory above.Operating Systems:Microsoft* Windows* 7 and vista, Linux , MAC OS 10.7; MAC OS support openCL perfectly!
2 Support physx3.2.1
Add useGravity attribute....
Add Active attribute... =rigid body and passive body can covert each other
Add follow attribue... mean Rigid body can follow the movement of parent objects.( joint or group). only use field to device. www.nshatter.com