Animating Using the Kinect Point Cloud as Reference
Murta admits that he is still in a research phase and hasn’t figured out any practical applications for the technique, but that’s to be expected of any exploration of a new technology. The results are promising thus far, and it’ll be interesting to see how he and others build on the process.
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A short example scene to demonstrate the apliccation of the technique:
(not polished, no facial animation)
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Characters created with Josh Burton's Morpheus Rig.
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Hi,
I discontinued the creation of the tutorial, but for a good reason, the new version of Brekel Kinect Point Cloud Pro left the process much simpler to use and lighter, the software is very easy to use and intuitive, unfortunately this new version came as a paid software, but is not as expensive and certainly worth it.
Thank you!
Jomário Murta
Comments
Great Job,Keep moving
good
awesome!
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