Save/Load/Mirror skinCluster's weights 0.0.1 (maya plugin) Cart_putAdd to cart

This is an API realization of the skinning functions. Save/Load/Mirror weigths of any mesh

License Type:

Commercial

Price:

$20.00 (USD)

File ID:

23283

File Size:

2.4 MB

Created / Updated:

Aug 05, 2010 / Aug 16, 2010

Owner:

Alexander Zagoruyko   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

windows

Maya:

2009

Tags:

maya, weights, skin, skinCluster, skinning


An API Realization of the skinning tools.

Here is a plugin for Maya 2009 (mll) and sources for Visual Studio (you can recompile the plugin for Maya 2011 or ask me to do it)

Workflow:
1. Load the plugin.
2. Two commands are now available ( saveWeights and loadWeight s)
saveWeights skinCluster "fileName" ;
loadWeights skinCluster "fileName" mirror? ; 
where
skinCluster - skinCluster's name (skinCluster1, skinCluster2, etc)
fileName - name of a file to save weight or for loading weights
mirror? - if this parameter is set to 1 then weights will be loaded and mirrored according to X axis. Otherwise the weights will be loaded only.

Examples: 
saveWeights skinCluster1 "c:/weights.txt"; - save weights for skinCluster1 to c:/weights.txt

loadWeights skinCluster2 "c:/weights.txt"; - load the saved weights to skinCluster2.

loadWeights skinCluster1 "c:/weights.txt" 1; - load the saved weights to skinCluster1 and mirror them.

If you have questions post in the forum.

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