Friendly Depth by Lewis Young 1.0.0

A depth shader without the pain. View in realtime and render with any engine. No measuring, no render testing, no mel scripts.

Friendly_depth Zoom

License Type:

Freeware

File ID:

52209

File Size:

49.2 KB

Created / Updated:

Jan 21, 2013 / Jan 21, 2013

Owner:

lewis young   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

Downloaded:

320

Maya:

2011, 2012, 2013

Tags:

friendly, dof, shader, lewis, young, luminance, field, fog, zdepth, Depth



The perfect solution for visualising and rendering depth passes in Maya



Problem:


Maya's luminance depth shader has never been too user-friendly

You couldn't preview it in realtime

You often had to measure the scene and do several test -renders to get the clipping values correct for good range or falloff

Results would look different depending on the render engine- e.g. maya software vs mental ray

If you changed the camera's focal length the depth shader would change too



Solution:


A very simple spherical projection node using a plain white 3d texture

Simply select the spherical 3d texture, parent it to your camera, adjust the scale to set its range, and away you go


If your camera move is varied you can key the scale to ensure you always have the range you want

You can control the falloff through the attribute on the 3d texture

Check out the scene and it should answer all your questions

We use this with Frischluft's depth of field plugins in comp for great results


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.

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