This is my Python tool to ease the workflow between maya and photoshop.
It grabs the UV-map from maya and import it into photoshop and create a template for you depending on what map textures you desire.
when you're ready with all texture work the tool will automate the importing steps to maya and connect everything to a shader.
It also has a button to refresh all texture maps simultaneously ----------------------------------------------------------------------------------------------------------------------
1. Install python 2.6, it's included in the rar file.
2. Install the the python libs included in the rar-file (pywin32 and wxpython).
3. open usersetup.mel in \maya\[mayaversion]\scripts , if you dont have a usersetup.mel-file, create them.
4. Add these Three following lines to your usersetup.mel file:
commandPort -n ":7092" -echoOutput;
commandPort -n "localhost:7092" -echoOutput;
commandEcho -state off;
5. To use the tool, just double-click "Texturefriend.py".(maya has to be running!)
NOTE!: if "Echo all commands" are on, the tool wont work.
Please send any feedback and bugs to erik.larsson@live.com
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.