FileTextureManager 4.0.4 (maya script)

Fixed problem of using it in Maya 2010.

Screen1

License Type:

Freeware

File ID:

1152

File Size:

75.8 KB

Created / Updated:

May 09, 2001 / Aug 27, 2011

Owner:

Crow Yeh|Feng Ye   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

irix, linux, mac, windows

Downloaded:

40,476

Maya:

2.x, 3.x, 4.x, 5.x, 6.x, 7.x, 8.x, 2008, 2009, 9.x, 2010, 2011, 2012

Tags:

texture, management

View Sanctuary 's profile
Aug 23, 2005
Post id: 815
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  • Currently 0/5 Stars.

Thank a lot for this MEL script. It helps a lot.

Dashboard_avatar
Aug 23, 2005
Post id: 817
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  • Currently 0/5 Stars.

It is very wonderful MEL.
I have been using it for three years.

Japanese
Totemo subarashii MEL desu.
Watashi wa 3nen ijou tukatte imasu.

Dashboard_avatar
Apr 09, 2006
Post id: 1186
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  • Currently 0/5 Stars.

This is one of my 'must have' script. Works like pro.

Thank you very much for the script.

It would be great if it supports psdFileTextures as well.
Apologies if you have already took care of it.

Dashboard_avatar
Dec 07, 2006
Post id: 1591
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  • Currently 0/5 Stars.

I worked great, saved me a lot of time, thanks.

Dashboard_avatar
Mar 07, 2007
Post id: 1873
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  • Currently 0/5 Stars.

works perfect... took me a min to realize that you check the textures you want and then hit set path to re-load them... once i figured it out its a beautiful mel !!!

Dashboard_avatar
Oct 17, 2007
Post id: 2441
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  • Currently 0/5 Stars.

This should be officially built into Maya!

View Tobias Pfeiffer's profile
Oct 10, 2008
Post id: 3268
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  • Currently 0/5 Stars.

Exactly what I was looking for. Brilliant and MUST HAVE download.

Dashboard_avatar
Oct 22, 2008
Post id: 3302
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  • Currently 0/5 Stars.

This is good; it saves my lot of work

Dashboard_avatar
Nov 18, 2008
Post id: 3378
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  • Currently 0/5 Stars.

This is a GREAT script! It took me a moment to get the hang of it but its amazing. I even tried to use it across a network and it was able to locate textures and copy/move them across the network without any issues!! What a time saver!!! THANK YOU!

EDIT: I still agree with what I said above but I have found a bug/issues with the script. In one of my Maya files I have an image sequence applies as the color map of a shader. When I try to move or copy the textures in the scene, only the first image from the image sequence is moved/copied. Any chance we could get a quick fix for that? =) Pretty please! Otherwise great script!!!

View knight9's profile
Nov 19, 2008
Post id: 3382
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Really a great tool

View Dave Girard's profile
Feb 08, 2009
Post id: 3658
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I have been killing myself looking for something like this so I can swap out tga images in a big scene. Mac UI issues are minor - it works fine. Great stuff.

Dashboard_avatar
Oct 10, 2009
Post id: 8718
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This is very impressive mel script.I love it a lot.thanks you very much.U great!

View millere's profile
Mar 07, 2010
Post id: 10402
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Absolute "MUST HAVE"...

Dashboard_avatar
May 29, 2011
Post id: 14594
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hey :)

each time I use this fantastic, pretty need script , I really thank you deep inside ... It sometimes saves a hugeeeeeeeeee amount time and effort especially for large scenes with plenty of node and textures...

again .. ...thank you million times

Dashboard_avatar
Apr 03, 2010
Post id: 10700
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perfect tool

Dashboard_avatar
Apr 07, 2010
Post id: 10740
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  • Currently 0/5 Stars.

Extremely useful script to have on hand, I have used it since Maya 7, and am currently using on Maya 2009 64bit

Thanks again for a great script.

Dashboard_avatar
Apr 24, 2010
Post id: 10932
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Does this script work with Maya 2010?

Dashboard_avatar
May 18, 2010
Post id: 11227
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broken in 2011

Dashboard_avatar
Jul 25, 2010
Post id: 11921
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i have 2009 and its not wrking

View stephen hibberd's profile
Aug 08, 2010
Post id: 12079
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I was well excited about this but...on sourcing the script...

// Error: string $tmp[]; //
// Error: Invalid redeclaration of variable "$tmp" as a different type. //
// Error: int $cutIDNum = startString($tmp[0], 8); //
// Error: "$tmp" is not an array. //

Maya 2011 x64
:0(

Dashboard_avatar
Aug 18, 2010
Post id: 12179
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Installed on Maya 2011. Gives back an error. Doesn't even give me a box.
Error: value must be greater than 0

Dashboard_avatar
Nov 06, 2010
Post id: 12951
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************************************************************************************
**********
Error 1 :
does not in maya 2011
->my solution :
i had a bonus Tool Contents in Shelvs. so i am failed.
After delete bonus tool contents, i'm succed execute File Texture Manager.

Error 2 : value must be greater than 0
->my solution : Script Editor "FileTextureManager" write and Ctrl+Enter(execute).
Shelves ->Drag up " FileTextureManager; "

View Ricardo Ayasta's profile
Dec 01, 2010
Post id: 13167
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Great script! Save me a lot of time replacing wrong texture paths.
A must have.

View tomas karasek's profile
Dec 10, 2010
Post id: 13259
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I used it in Maya 2011 64bit, i had textures on 4 different locations and Hard drives. Together 110 textures. This script worked perfectly. in less then 15 seconds i copied and set path to all textures ! Thank you ! :)

Dashboard_avatar
Feb 03, 2011
Post id: 13708
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This thing saved my life.

View Cameron Crichton's profile
Feb 11, 2011
Post id: 13778
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  • Currently 0/5 Stars.

Brilliant

thank you.

Dashboard_avatar
May 23, 2011
Post id: 14553
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Great, just can't live without it anymore :)

Dashboard_avatar
Jun 24, 2011
Post id: 14781
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Just a couple questions about this FTM functions,
Recently i changed everything to mac, and our server's name got changed. Is there a way to just change that server name only with out just copying textures?
This is because, currently we have character' textures in all over the place, in so many different folders and i just want to keep them where they are.
For example,
our texture files were in //PC/source/something.tiff
now it is in /Volumes/source/something.tiff

I know your script can copy and move but i just cant think of way of changing "//PC/" to "/Volumes/"

Dashboard_avatar
Jul 22, 2011
Post id: 15002
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Thank you so much for giving the Maya users the equivalent of 3d Max' Resource Collector !

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