Zebruv 1.2.3 (maya plugin)

UV unwrap plugin for Maya

Th_2736517833_a49e3c9f54

License Type:

Freeware

File ID:

5270

File Size:

738.6 KB

Created / Updated:

Aug 07, 2008 / Jan 23, 2010

Owner:

r4inm4ker   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

windows

Downloaded:

19,980

Maya:

8.x, 2008, 2009, 2010

Tags:

Unwrap, uv, maya, texture, polygon


update 2010-01-23: version 1.2.3fix1. Fix little bug in zebruvUI.mel (you may just move the fixed mel to script folder if you have downloaded zebruv1.2.3 yesterday.
update 2010-01-22: version 1.2.3: little bug fixing, and updated version 8.5,2008,2009,2010 (all 32&64 bit, except maya2008-x64, since I do not have the library anymore).
I believe the 64-bit versions are much stabler now.. If it still crash frequently, please tell me so.

update 2009-02-17: added plugin file for Maya 2009 32-bit.
update 2008-11-27: version1.2.1: redo the UI, and plugin stability improvement.


Please consider giving any amount of donation if you think Zebruv UV Tool worths more than a free stuff. Just click the button below (it's my personal site that will redirect you to paypal, since creative crash site seems to refuse any paypal button):



Note : Zebruv UV Tool is not tested on Windows 7, and I received a lot of message that it crashed constantly. So I think it's not supported yet. Sorry for the inconvenience.
 

New feature(s)(2010-01-23):
1. An ability to rotate UV shell to get "straight" angle. usage : select to uvs or 1 edge of the uv shell, and then click rotate uv shell. 
 
New feature(s)(2009-02-17) :
1. unwrap options : organic or hard surface (abf and lscm)
2. UV ratio prescale tool (using another little python plugin).
3. copy uv for multiple identical objects.
4. detach,extract,separate,and combine tool for better workflow.

32-bit versions are production tested on windows XP and very stable.

tutorial videos :
basic Unwrap 1
basic Unwrap 2
save / load edge set
misc 1
misc 2


the sample model is taken from here, thanks to the author ryokukitsune.


---
Want to use Blender's unwrapping technique within Maya ? now you are able to!

Zebruv is a tool for quickly unwrapping polygon models in Maya using ABF++ technique. It's very fast and especially useful for organic models. Select the seams you want, and unwrap it, you get UVs with minimal angle stretch!

The parameterizer part of the codes are taken from Blender, so thanks very much for Blender dev team.


screenshot :


Any suggestion and bug report can be send to zebruv at gmail.com.
Your opinion is very appreciated!

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