NOTE: the script fails at step 3 under Maya 2011/2012 (x86 and x64) resulting in Maya crash. I get the same behavior on all my machines and until now i didn`t manage to find out why this is happending or how to prevent it!
The good part is that step 3 is not mandatory, it can be skipped. Just select the locators outside your mesh and delete them by hand and move on with step 4.
Sorry about the mess but i don`t have time to work on this for now.
as_polyFracture v0.5c beta
python script for Maya
by Alin Sfetcu
aSfetcu @ gmail.com
Last update: 05-dec-2011
Installation:
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- copy script file (.py) from the .zip file in your ..\maya\scripts
- add a new (python) button to your shelf with code :
import as_polyFracture as pf
reload(pf)
pf.pub_polyVoronoi()
Run:
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- press that shelf button :)
Description:
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- this script lets you :
- break an object using a 3D voronoi algorithm
Usage:
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- break stuff :)
Limitations:
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- doesn`t like concave geometry (cups, glasses etc)
To do:
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- find time to add more features
- fix the bug with concave objects
- assign other shader to interior faces