fePrimitives 0.9.1 (maya plugin)

A set of extended Primitives (7 Curve and 9 Poly)

Screen1

License Type:

Freeware

File ID:

4215

File Size:

5.6 MB

Created / Updated:

Sep 29, 2006 / Jul 21, 2012

Owner:

kjaft   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

linux, mac, windows

Downloaded:

51,342

Maya:

2009, 2010, 2011, 2012, 2013

Tags:

primitive, primitives, poly, curve, bevel, chamfer, cylinder, spindle, tube, profile, square, n-gon, ngon, kite, Cube, Gear, Capsule


This is a set of 9 polygon and 7 NURBS-curve primitives to extend your modeling workflow.



Please: if you find any Errors or if you have ideas/suggestions to improve the tools let me know!


Additional notes:
  • I could not do an in-deep test on all plattforms. If there are errors please let me know immediately.
  • I couldn't manage to compile a OSX 2013 version yet. This will follow.
  • Credits for the new icons go to the guys from Studio Dz (http://dddzzz.ru/)
  • Maya Versions prior to 2009 are not included to keep download size accepatable. If you are still using an older Maya version and need the plug-ins please feel free to contact me.
  • Still working on the new feature-updated version, so any input and suggestions on improvements, bugfixes and so on is really appreciated!
  • Maya offers the possibility to interactively draw primitives in the viewport. The concerning menuitems are at the bottom of the appropriate create-> NURBS/Polys Primitives Menu. I decided to append the creation entrys for my primitives to the end of the menu for they don't support this option.
  • There are gonna be installers, at least on windows and linux, to simplify the installation process but i didn't have enough time yet to figure that out
  • The included documentation is somehow still incomplete, but most of the attributes should be quite self-explanatory. If you need the exact flag/attribute names (eg. for scripting) please use the help/listAttr-Commands. I tried to name the flags/attributes in a similar way as with maya's primitives.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to ask any questions.
Please rate my product in the Review section.

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