The Rig-o-matic is a MEL auto-rigging script for bipedal characters.
Features include: - FK and IK back setup - stretchable arms, legs, and back - FK/IK switching for arms and legs - distibuted rotation joints for hips and/or biceps based upon Andrew Silke's Cane Toad method - standard range of foot pivots, and adjustable heel pivot location - automatic finger joint/control creation for four and five fingered hands - clavicle controls - head/neck controls - knee/elbow pole vector controls - no flip knee option - pelvis, hip, upper back controls - scalable controller objects - automatic arm and leg mirroring - automatic joint naming, and hierarchy/display layer organization - Jason Osipa style eye setup - multiple generic appendage options, to be used with tails, antennae, and other non-standard joint chains.4 - option to create shelf button to select all character controls - option to create character set - fully scalable rig (from super mover)
The Rig-o-matic is easy to use, and saves a lot of time in biped setup.