ld_mirrorMe - mirror controllers, blendshapes and clusters 1.5.2 (maya script)

Quick and simple UI to mirror and rename multiple curves, geo (ideal for blendshapes) and clusters.

Ld_mirrorme

License Type:

Freeware

File ID:

41252

File Size:

10.7 KB

Created / Updated:

Mar 14, 2012 / May 21, 2012

Owner:

ldunham1   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

mac, windows

Downloaded:

553

Maya:

2010, 2011, 2012

Tags:

mirror, controllers, Python, blendshapes, ld_mirrorMe, ldunham1, Cluster


Quickly mirror various objects (nurbs-curves, geo and clusters) to speed up workflow.

Full details:

 - 3 modes:
     1. Curve - mirrors nurbs curves, ideal for mirroring rig controls,
     2. Mesh - mirrors geo, ideal for mirroring blendshape targets,
     3. Deformer - mirrors only clusters (at present), uses object's pivot for mirroring.
 - multi-mirroring on all 3 modes,
 - choose mirror axis,
 - search and replace,
 - alter new objects position (currently either world 0, target, mirror or original - depending on mode),
 - world position/rotation based, will work wherever or whatever the targets connected to,
 - entry objects names retained, if multiple copies needed (ideal for multi-clustering),
 - colourize option for Curves, if given curve is coloured (transform or shape), its mirror can be assigned a different colour,
 - quick and simple to use.

More info/updates here.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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