tweenMachine 2.0.2 (maya script)
Creates new poses based on surrounding poses
Creates new poses based on surrounding poses
Minor update 9/19/06: Shelf button icon now available
For those who already have the tweenMachine, visit the tweenMachine page of my site to download a new shelf-button icon (XPM format - cross-platform compatible). If you're downloading the tool for the first time, the icon is now included in the Zip file. Thanks to my buddy Keith Lango for making the icon!
UPDATE 9/12/06: v2.02 is now available!
Added a tick color toggle for those using Maya 7 or higher. By default, the normal tick color will be used for new keys created using the tweenMachine. If the tick color toggle is on, the "special" tick color will be used.
UPDATE 8/30/06: v2.01 is now available!
In addition to fixing some small bugs, I added a couple features that make it more useful for folks who use Maya's character sets. You can either use a single slider that affects the active character set, or you can import your character sets into the tweenMachine, creating a custom group that contains sliders for the specified character set and all its children. Details are in the included docs with the new version.
Original post
Some time ago, my friend Doron Meir told me about a MAXScript someone had written for him that allowed him to easily add "in-between" poses somewhat similar to the way he was used to doing in 2D animation. The tool allowed him to add a new pose between two existing poses, and automatically bias the new pose toward its neighbors by a user-selectable amount. I'd been thinking of trying my hand at MEL scripting, so I offered to try creating a script for Maya that would accomplish the same task. The end result was the tweenMachine.
After publishing version 1.10 about a month ago, I decided it was time to push beyond the limitations of that version and expand the tool into something much more useful and versatile. After working many late nights (and early mornings), I'm happy to present version 2.0. There are still many features I plan to add, and I'm open to suggestions from others on features they'd like to see.
Version 2.00 of the tweenMachine has the following features:
More details and examples of use are available on the tweenMachine page of my site. HTML documentation is included in the tweenMachine zip file.
The tweenMachine has been successfully tested on Maya 6.x and 7.x under both Windows and Mac operating systems. It no longer works under Maya 5.x on Windows. If anyone is using this successfully on Linux or Irix, please let me know so I can update the info here.
JBarrett