This script allows you to copy one object animation to a bunch of others with a simple click.
The animation can be offsetted for each object.
It also works by selecting the attributes(s) in the Channel Box (works with main, shape and history attributes from Channel Box).
You can also store some object.attribute animation and paste it into some other object.attribute. For instance copy the animation curve from some object's rotationY into some other scaleZ.
LAUNCH UI:
cra_copyAnim();