developped on Maya 8.5 but should work with 2008.
see demo here :
http://www.vimeo.com/2214216
Features are :
-Ik base system
-Ik bend syst
-Ik knee syst
-Ik long
-RMM function :
-IKFK space switching for leg and arms
-lock or unlock hand, head, foot, pole vector ... in the world
-reset, reset all, select all
-wrist of the hand no boring rotation.
-NO IK SPLINE! personnal system for the stretch.
-NO STRETCH in the "scale" but all in the "translate" (really usefull for game engine)
-a
fully face rig.
use for non commercial purpose.