Script created by Antonio Méndez
Description:
The script allows you to create mirrors from your Blendshapes, even for different geometries, which could be the case of a character with symmetric arms that are separate geometries.
Installation:
Copy the file named “MEL” into Maya’s Scripts folder and execute with the command “source MirrorShapes.mel” in the ScriptEditor. It would be advisable to create a button in Maya’s shelf so as to make it more accessible.
How to use it:
If the mirror is on the same object:
- Select the base geometry and click on “Base Geo.”
- Select the BlendShape’s geometry and click on “Blend Geo.”
- Click on “Mirror Blend” to create the blend’s mirror.
If the mirror is on different geometries:
- Select the base geometry and click on “Base Geo”.
- Select the BlendShape’s geometry and click on “Blend Geo”.
- Select the base geometry of the opposite side and click on “Base Mirror Geo.”
- Click on “Mirror Blend” to create the blend’s mirror.