Materials: yes Textures: yes Animated: no Rigged: no Includes Normal Map: no Geometry: Polygonal Polygons: 8037 Vertices: 7940 Detail Level: medium Avg Texture Res: 2k
3D Studio (.3ds), Cinema 4D (.c4d) - v11.0, DXF (.dxf), Autodesk FBX (.fbx), OBJ (.obj), StereoLithography (.stl), DirectX (.X)
3D asset of the Indianapolis Colts official game helmet.
Model is built to a high level of detail. All parts, textures, and materials are named and organized in an orderly fashion; making this asset easy to work with an edit. Textures and materials are included.
C4d version contains polygon objects, and polygon objects nested in modifier objects; i.e Hyper NURBs, and NURB extrusion along spline for the helmet Shell and Face Mask respectively. Exported versions contain converted polygon objects with full (level 2) subdivision, AND light (level 1) subdivision (as seen in render images).
Points: 7940 Polygons: 8037 Objects: 48
Points: 28366 Polygons: 27751 Objects: 99
Textures: single texture map 2048x2048
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